This palette includes the tools with which you can model the primitives. With them, you can stretch, smooth, bevel,…
For details, see the chapter User Manual/Tools/Modeling.
Standard
|
Workshop
|
1 |
Deformer |
Stretch, Scale, Rotate, Taper, Twist, Bend. |
2 |
Mold |
Mold with interactive control on the area of influence.
|
3 |
Bend |
Bend an object using an existing curve.
|
4 |
Stretch |
|
5 |
Delete |
|
6 |
Smooth |
Several smoothing methods.
|
7 |
Chamfer |
|
8 |
Thickness |
Apply a thickness to a surface or a volume.
|
9 |
Cut |
Cutting along a plane, Punch, Boolean, Extract. |
10 |
Decimate/Tessellate |